Raphaël Moyon - Sound Engineer & Sound Designer

Sound Engineer & Sound Designer

Post-production • Live • Studio

Who am I?

Raphaël Moyon

Raphaël Moyon, 21 years old

Since I was 3, music has rhythmized my life, while my passion for IT fuels my technical curiosity. These two complementary worlds naturally led me to sound engineering, where I can combine creativity and technical know-how in the service of sound.

Post-Production

Post-production has been a true revelation in my journey. I have dedicated countless hours to refining my know-how and pushing my limits. Discover some of my projects that testify to this passion.

Note: some excerpts include amateur dubbing. The voices do not come from professional actors and serve only as a technical demonstration.

Session de post-production
Trailer Season 2 "Arcane" VF
Trailer Season 2 "Arcane" VF
Audio Editing + Mixing
Trailer "Exodus" VO
Trailer "Exodus" VO
Collab Editing, Mixing
Trailer "The Witcher IV" VO
Trailer "The Witcher IV" VO
Audio Editing + Mixing
Scenes "Dune 2" VO
Scenes "Dune 2" VO
Audio Editing + Mixing
Trailer "Le Plongeur" VF/QC
Trailer "Le Plongeur" VF/QC
Mixing
Scene "Brother Bear" VF
Scene "Brother Bear" VF
Audio Editing + Mixing

Studio

Whether you are a band, an orchestra, or a rapper, I am committed to bringing your ideas to life with rigor. I have perfected my techniques on reference equipment to offer you professional quality at every stage.

Recording

High-fidelity recording with Neumann microphones for vocals and instruments.

Mixing

Dynamic processing and analog coloring (e.g., LA-4 compressors).

Mastering

Finalization to professional standards.

Studio d'enregistrement et console de mixage

Live | Immersion

Live Sound Setup

I take charge of the sound for your events from A to Z. My priority: rigorous technical management for a flawless performance, from setup to operation.

Management & Installation

Complete management: technical riders, setup, system calibration, and dismantling.

Live Mixing

FOH and monitor operation on Yamaha (QL/CL) and Midas (X32/M32) consoles.

Diffusion

Operational experience on L-Acoustics and Meyer Sound systems.

Immersive Project

Inspired by the "Aura" show (Moment Factory), I created a 100% auditory narrative experience. The challenge: to bring a cult movie scene back to life without any images. Through precise spatialized sound design, the immersion is total and the work immediately recognizable.

Projet immersif à la Basilique Notre-Dame

My Skills

Software & Tools

Skills & Hardware

Yamaha Consoles
Midas Consoles
SSL
L-Acoustics
Meyer Sound
Sound Design
Mixage Audio
Post-Production
Live Sound
Recording
Mastering